Targetspot launches Targetplay, a new division dedicated to audio advertising innovation within Gaming and In-App environments.
During his presentation at last week’s Gamesforum Barcelona event, Adam Pattison, UK Country Director of Targetspot announced the launch of Targetplay, the new Gaming, In-App and innovation division within Targetspot.
Targetplay is dedicated to building upon and growing the gaming and in-app advertising category within audio advertising. It will do this by maintaining and establishing partnerships with existing vendors like Audiomob, Odeeo and Aequus while investigating and building propriety technology where, and if, appropriate.
Targetplay will be led by UK Country Director, Adam Pattison who will take on the role of Global Head of Targetplay in addition to his existing role.
“Gaming and in-app environments offer really exciting opportunities for all advertisers. Brands with an established audio strategy will be attracted to the new, incremental, and highly engaged audience reach the medium provides. Those brands newer to audio or without an existing audio strategy will find interesting new advertising formats that help bridge the gap between audio and visual media.” States Adam Pattison, Global Head of Targetplay
Gamesforum is an event focussed on the developer and AdTech community and Pattison is keen to stress the benefits of audio to both developers and in-app advertising networks.
“Audio advertising has long been dominated by brand advertising and this is a source of revenue that historically, gaming developers and networks have struggled to tap into. Audio offers them a route into these brands with the added benefit of offering an ad unit that does not intrude upon the gamer experience in the way video and display can.” States Adam Pattison, Global Head of Targetplay
The main goal of Targetplay is to offer new advertiser and publisher opportunities within the Gaming and In-App ecosystem. But it will also serve as an innovation hub within Targetspot where new advertising formats and attribution technology will work hand in hand to bring audio into the performance space. Targetspot GM, Mario Cabanas is excited by where this will lead.
“Targetspot was always a pioneer in the audio industry and with this division we maintain our vision of opening new possibilities in the audio advertising industry. Performance advertising within the app economy is a $120bn industry and we see no reason why audio cannot offer alternative means of consumer engagement performance.” States Mario Cabanas, General Manager at Targetspot.
Finally, the growth of VR and immersive environments will also form a focus of the division with Cabanas energised by the opportunities ahead.
“We see audio as uniquely positioned to benefit from innovation within Web 3.0. Audio presents the perfect complement to an immersive environment, and Targetplay by Targetspot is actively pursuing opportunities in this space. We are very excited to see what comes from this and where it will lead.” States Mario Cabanas, General Manager at Targetspot.